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Three worlds. One studio.

Night light through a barred window, falling across the floor of a cell.

FOUNDERLife behind bars

In FOUNDER crime has consequences. Get caught, face trial and serve your sentence — you lose direct control of your companies while the world moves on. Serve your time, and come back.

In development · Web first

CustodyDifferent walls.Same ambitions.

In the game today: the trial, the verdict, custody served with study modules, a release review and the way back. Running your group from inside is planned.

In the game
Playable in the current build.
Planned
The owner's direction for the darker path, built part by part.

Consequences are real

Prison changes everything

How the darker path ends in the game today — from the investigation to the day you are free again.

  1. Arrest and trial

    Prohibited operation opens an investigation, then charges and a trial.

    In the game
  2. Sentencing by how far you went

    The verdict is a game fine or custody, decided by how long the prohibited operation went on.

    In the game
  3. Lose direct control while you serve

    During the trial, the sentence and custody, normal play pauses and your companies rest.

    In the game
  4. Serve your time: study modules and a release review

    Custody is served in game days: read each module, pass its knowledge check, then face the release review.

    In the game
  5. Rebuild your reputation after release

    The case stays in the world's history, and lawful days rebuild what the conviction cost.

    In the game

Custody in FOUNDER

Serve your time

FOUNDER's custody is served with study modules, not idle days: read a module, pass its knowledge check, then move on to the next. These are the modules in the game today.

  1. Money & cash flow

    Understand the numbers that keep a household or company alive.

  2. Business basics

    Read the mechanics behind sustainable operations.

  3. Better decisions

    Practice calmer reasoning instead of impulse.

  4. Communication & conflict

    Build habits that reduce unnecessary escalation.

  5. Digital safety

    Protect accounts, information and continuity.

  6. Rules, responsibility & society

    Understand why responsible business requires checking the rules around it.

Passing the modules is FOUNDER's rule for release, not a real-world one.

Life behind bars grows

Some empires are built inside

Running your group from inside, people you trust and a way out: the owner's direction for the prison mode, which is planned to become one of FOUNDER's important modes.

  • Run the empire from inside

    Approve payments, read reports and handle legal matters through the managers you trust.

    Planned
  • Trusted lieutenants: loyalty or betrayal

    Managers carry out the decisions you made. Some stay loyal; a betrayal is a consequence the world plays out.

    Planned
  • Businesses keep running without you

    Today your companies rest while you serve. Through delegation, they keep running.

    Planned
  • Lawyers, appeals and early release

    Hire a lawyer, appeal, bring new evidence — fight for your freedom.

    Planned
  • Earn furlough by passing exams

    Pass exams to earn time back on the map, under conditions. The exam is FOUNDER's rule, not the real one.

    Planned
  • Different prison facilities

    Where you serve depends on the case.

    Planned

Time passes. Opportunities remain.

Custody is a setback, not the end. Keep your group alive, protect what you built, and make sure there is something to return to.