CONCEPT67 LEVELS · 24 · WORLD ENGINE v1

Astrid Lindgrens värld

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CONCEPT67 · LEVEL 24Astrid Lindgrens världWe Are Free · VYKR · NorthBeat
0% · TAP = TURN THE TOWN · THE WALL AHEAD BECOMES THE FLOOR
LEVEL 24Astrid Lindgrens värld
Go full-screen first, or play right here. Nothing starts until you press play.
CONTROLSSpace/↑/Wturn the town a quarter turn (the wall ahead becomes the floor)PpauseFfull-screenTap = turn the toy town a quarter turn · the wall ahead becomes the floor

CONCEPT67 · Astrid Lindgrens värld · Sagostaden · VYKR We Are Free · tap to turn the toy town a quarter turn — the wall ahead becomes the floor — from Lilla staden's square up Mattisborgen's tower

Astrid Lindgrens värld · Sagostaden · tap / Space / ↑ = turn the toy town a quarter turn · the wall ahead becomes the floor · the child walks by itself · 0 world events · We Are Free
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Astrid Lindgrens värld · Sagostaden is the turning world, TURN THE TOWN: the park's storybook houses in Vimmerby, built at one third of full size, on a summer evening to VYKR's We Are Free — and the whole town is a toy in a giant hand. The child walks by itself along whatever is the floor and turns round at a wall. TAP while it stands and the town turns a quarter turn: the wall ahead becomes the floor, and the child falls to it and walks on. A tap in the air does nothing; walking or falling off the toy's open edge ends the run. Ten rooms — Lilla staden's square and lane, Bullerbyn's farms, Katthult's woodshed, Villa Villekulla, Junibacken, Saltkråkan's jetty, Mattisskogen and Mattisborgen — each with one gate on to the next. Five feathers wait off the plain way: turn off it and back. Up Mattisborgen's tower. Tap the playfield or use the shown controls to play.

Astrid Lindgrens värld: turn the storybook town · CONCEPT67